It sure has been a while since I wrote something on this blog. I should probably do that. Therefore, I have decided to write something of substance rather than just jot down a bunch of words for the sake of filling the post with… something.
Seriously, can we just use the whole scale when rating something? I don’t care which scale you use; just use the whole scale! Almost every time, assuming a 10-point scale, I see something like this:
Rating | Descriptive equivalent |
< 7 | Okayish or just trash |
7 | Good |
8 | Gooder |
9 | Goodest |
10 | Default rating |
Anything below a 7 is either passable or complete garbage; there is apparently no use for any of the ratings below 7 unless the game is just absolute trash, in which case, a rating of 0 or 1 is used. If a game would be a 5, it’s just a 1. Period. Here is some Python-style pseudocode representing these brainlets’ thinking process:
MIN_RATING = 7
def apply_rating(self, ratee: Rateable, rating: int) -> None:
ratee.rate(self, MIN_RATING if rating < MIN_RATING else rating)
Meanwhile, here’s how the rating system should look:
Rating | Descriptive equivalent |
0 | Absolute trash nobody should bother watching/playing/reading/… |
1 | Garbage fit only for the most gullible and low-standard of people. |
2 | Just bad. |
3 | Not very good. |
4 | It’s… alright, I guess. |
5 | Just about average. |
6 | Decent. |
7 | Hey, this is pretty good! |
8 | Wow. |
9 | Dude, this shouldn’t even be able to exist. |
10 | Absolute perfection. |
Mapping this to any other point scale (e.g. 1-5 or 0-100) is trivial: simply adjust the intervals accordingly.
Note that this scale is not linear; it may appear linear in the middle, but, really, it should be considered that items rated by this system are distributed along some inversely exponential distribution (i.e. something roughly like L(r) = e-Cr, where e is Euler’s number, r is the rating (variable), C is some constant, and L(r) is some descriptor of how likely it is for a given rating r to be assigned). Going from 0 to 1 on this scale is extremely easy, 4 to 5 moderately difficult, and 9 to 10 a practical impossibility.
I know it’s probably difficult, and this apparent rateardation [sic] is most certainly why websites like YouTube and Netflix moved away from value-based rating systems in favor of a binary upvote-downvote system. This is why people despise the so-called “normies.”
I can’t believe I returned after five months of absence to bring up something like this, but there you go. Give the normies something to chew on and make the world a better place where we can abstain from the inferior binary rating systems. Just use the scale correctly, already!