Fix for TES V: Skyrim “Special Edition” not launching

Regarding my absolute meltdown last night due to “Fallout 4” being an absolute crashy mess in V.A.T.S. and the special edition of “The Elder Scrolls V: Skyrim” for whatever reason not launching, I seem to have found a fix. It’s the most stupid fix I have encountered yet.

See, whenever there are files missing or certain parts of a program are outdated, we tend to have certain… hrmmm… watchamacallits… oh yeah! ERROR MESSAGES in place! You know, those traumatizing yet helpful messages that tell you what is wrong and thus may give some pointers as to how you may proceed to fix the problem? I’m not including those worthless “oh lol something went wrong for whatever reason you know we’re not going to tell you because our programmers are too fuckign lazy to doa nything right so where just going to ignore you bye”-messages here. Fuck those.

Anyway, I was browsing the Steams and decided to search for “won’t launch”, which didn’t bring up any results. Oh… right, people don’t know what “launch” means. So I tried “won’t start”, and I ended up finding this thread. Specifically, the final comment, which mentioned this video, contained the fix I was looking for.

“So then,” I hear you say. “What was it, then, that was your problem, you spastic turd?” I won’t sugarcoat it for you nor anybody else. My problem was that Windows, specifically the seventh version, for whatever reason was missing this update.

As for why it was missing, I have no idea. I have updates turned on — even non-essential ones, I’m fairly sure. How I have not gotten this update over the course of two fucking months is incomprehensible to me. I’m pretty sure my system updates at least once a month, so don’t come here and tell me I was missing some update because it decided to skip it. Fuck that. That is absolutely retarded, and Micro$oft should be ashamed of themselves.

“No Man’s Buy”

Well, the game has pretty much been released as worldwide as it’s ever going to be, and I can pretty confidently say I’m not going to get it. Originally, I was pretty interested in how the game would turn out, but I lost interest over time as I pondered upon the potential deception Hello Games could have been presenting us with over the last few years, or, as is the case with me, the past three months.  Thus I eventually forgot about the game until the beginning of this here August month now soon halfway gone by, and it seems it wouldn’t have made much of a difference whether I had continued being renewedly oblivious to the game or, as is indeed the case now, recalled that the game was to be released this August; I know for a fact I am never going to buy it.

So far, I have witnessed a review average of 6/10. Sounds like an overpriced piece of shit, if you ask me. No wonder they kept hiding their little game behind scripted trailers and “gameplay footage” videos.

Once again, the scepticism of certain people have been at a worrying low, including mine. I was excited for WildStar. It sucked. I was excited for Guild Wars 2. It sucked. I wasn’t really excited for Fallout 4 because I had kind of forgotten how long it had been since the previous entry. It’s pretty good once you mod out the shitty conversational UI and possibly make some modifications to the shitty-ish survival mode (i.e. the all-or-nothing approach they did in making it). It would seem the moral of the story is something along the lines of: “Fuck the hype – enjoy what follows ignorance”… or some stupid shit like that.

Now, if you’ll excuse me, I’ll find me something else to play.

Cities: Shittier Programming

Nope. This game is still shit. Even without an ounce of modding, it still crashes retardedly often when I try to save. Not one game has done this before. This is by far some of the worst software I’ve seen that’s this close to AAA.

Seriously, a game like this without a functioning saving system is fucking trash. I’d avoid it for sanity’s sake.

Update: well, I think every city-building game I’ve tried seems to have this problem. Guess they’re all shit, too.

KSP 1.1.2

<rant> It’s shit. There’s a character limit in the craft description field; the new “upgraded” wheel physics are fucking atrocious on the aircraft wheels because the wheels clip through the housing and allow the housing to get dragged along the ground, latching the craft onto the ground and ripping it apart; the administration building UI disappears for me for no fucking reason apart from what I could only assume to be useless twatty programming; the first aviation package unlocked from the science building thing is obviously haphazardly put together because it’s missing crucial parts, such as an adapter for the TINY FUCKING ENGINE and a radial air intake, seeing how there’s a gigantic, sleek, high-tech cockpit with no attachment nodes included.

It seems most of the time has been spent on the physics and space-faring part of the game, which is logical, but the UI and the way the game is put together seems to be in the order of quality comparable to a pile of donkey feces. Maybe I’m just salty, but the game looks incredibly unpolished. The disappearing administration building UI, for instance, is an annoyance that shouldn’t even be there. Apparently, “no reliable reproduction has been found”. Kiss my ass. You’ve got orbital mechanics and aerodynamics programmed into the game, yet you can’t even fix the fucking UI? Wow. Just wow.

And, yes, I’m salty, whatever the fuck that means. People should stop using that term, so I will be the first one to do so. </rant>